Year-End Recap & Important Updates For Our Snowcastle Community
As we approach the end of the year, it's time to reflect on the milestones we've achieved together and share some important updates.
🐸Ikonei Island Launched on Steam and Epic🐸
We're thrilled to announce the successful launch of Ikonei Island: An Earthlock Adventure on November 9th, now available on both Steam and Epic platforms. We worked hard to implement the “Friends’ Pass”, which also functions as a demo! The “Friends’ Pass” allows a group of up to 4 players to play indefinitely on the host’s island, provided the host owns the game. We hope this fosters a sense of community and collaboration among players.
We are not done with Ikonei Island yet - On December 14th, Ikonei is celebrating “Lystide”! Players will be visited by “The Spirit of Lystide Past” - so make sure to check out the Hamlet!
Your support has been instrumental in making this launch a success, and we're excited to continue building and expanding Ikonei Island in the coming months.
Earthlock's Epic Store Free Week
Our first title, Earthlock, was originally released in 2018. We have seen a huge boost in activity since it was available for free on the Epic Store for a week in November. Over 5.9 million people claimed the game! We hope you enjoyed revisiting the world of Earthlock. Be sure to check out our comics on Steam and Epic if you want to delve further into the Earthlock lore.
Earthlock 2 Delay and Updates
We have restarted the Earthlock 2 project and with that put the date to TBA. For the last year we have been in pre-produciton totally redesigning the main concept and direction of the game. We are super excited to share this new vision for E2 with you and will be doing so in the upcoming months.
Our team made the choice to switch from Unity to Unreal Engine a couple of years ago. This has been a huge undertaking, and we have learned a lot about the engine, and the way we work as a studio. Another major challenge we have taken on is working on our first multiplayer game in Ikonei Island. We have grown as a studio tackling these challenges, but it has cost us more time than initially anticipated.
However, for the last year, we have gone back to pre-production working on the core vision and redesigned the main concept for the game. We feel we have something really good now, and we have been presenting this to publishers and investors lately. We even won an award for the most anticipated game at an investor event in Malta at the end of November.
We are working on making this vision presentable to the community and will begin posting about this soon. We’re excited to share these new features and more news about the development process going forward, so wishlist Earthlock 2 to keep up to date!
Speaking of new features… What’s this?
As we wrap up the year, we want to express our gratitude for your unwavering support, feedback, and enthusiasm. Our community plays a pivotal role in shaping the future of our games, and we look forward to embarking on new adventures together in the upcoming year.
Wishing you a joyful holiday season and a fantastic New Year filled with exciting gaming experiences!
Best regards,
❄️Snowcastle Games❄️